RTMP
The standard ingest protocol that feeds live content into WebRTC delivery pipelines.
Sub-second video delivery for real-time communication and ultra-low-latency streaming.
Web Real-Time Communication (WebRTC) is a set of APIs and protocols that enables real-time audio, video, and data communication directly between browsers and devices without plugins. Standardized by the W3C and IETF, WebRTC is built into every major browser — Chrome, Firefox, Safari, and Edge. WebRTC achieves sub-500ms glass-to-glass latency using UDP transport with DTLS encryption and SRTP media protection. It supports peer-to-peer connections (reducing server costs for small sessions) and server-mediated architectures (SFUs/MCUs for larger audiences). WebRTC is the foundation of Google Meet, Zoom (web client), Discord, and thousands of video calling applications.
| Full name | Web Real-Time Communication |
| Developed by | W3C / IETF, based on Google's acquisition of Global IP Solutions (2011) |
| Transport layer | UDP with DTLS (encryption) and SRTP (media) |
| Typical latency | <500ms (glass-to-glass) |
| Encryption | Mandatory — DTLS for signaling, SRTP for media (always encrypted) |
| Error correction | NACK-based retransmission, FEC (Forward Error Correction) |
| NAT traversal | STUN/TURN servers required for most network configurations |
| Max bitrate | Network-bound; typically 2–10 Mbps per stream |
| Open source | Yes — libwebrtc (Google), Pion (Go), mediasoup (Node.js) |
| Typical use case | Video calls, watch parties, live auctions, real-time collaboration |
Qencode produces WebRTC-compatible output by encoding to codecs and containers that WebRTC players consume — H.264 in MP4, VP8/VP9 in WebM. For live streaming workflows, Qencode supports HLS output for broad-reach delivery.
WebRTC | RTMP | |
|---|---|---|
Primary role | Delivery + P2P | Ingest |
Latency | <500ms | 3–5s |
Transport | UDP (DTLS/SRTP) | TCP |
Encryption | Mandatory | Optional (RTMPS) |
Browser support | Native (all browsers) | Requires Flash or server relay |
Best for | Interactive, real-time | Platform ingest |
For a detailed RTMP breakdown, see RTMP
Transcoding (minutes streamed) | Cost/Minute |
|---|---|
SDincludes 480p, 240p | $0.01 |
HDincludes 1080p, 720p | $0.02 |
Simulcast / Restream | Cost/GB |
|---|---|
| $0.04 |
The standard ingest protocol that feeds live content into WebRTC delivery pipelines.
Deliver multiple quality layers simultaneously for WebRTC viewers.
Serve different latency tiers from a single live source.
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